UNL Extension 4-H, Preparing the Extension Professional: Technically Teaching
From Extension Collaborative Wiki
January 13-15, 2009
University of Nebraska–Lincoln, City Campus Union
Lincoln, Nebraska
Participants will be able to:
- Increase their understanding of technical tools available and how to use and implement them
- Articulate the educational purpose of using specific technologies in programming
- Demonstrate how to translate or develop content for technology-driven delivery
- Utilize sound teaching methods in all Extension programs
- Demonstrate the philosophies of teaching in Extension
Contents |
Tuesday, January 13, 2009
The Power of Effective Teaching
- Competencies for Twenty-First Century Extension Professionals: Extension Educators
- Competencies for Twenty-First Century Extension Professionals: Extension Assistants/Associates
Teaching within the UNL Extension Program
Introduction to Preparing the Extension Professional: Technically Teaching In-Service
- Living and Learning with New Media: Summary of Findings from the Digital Youth Project (Mac Arthur Foundation)
- Interactive Breakout Session Requirements
- Design Process Plan, Instructional System Design Using the ADDIE Model
Breakout Session: Creating Social Media Sharing -- Wikis/Blogs
Breakout Session: Creating Social Media Sharing -- Podcast Series
Breakout Session: Creating Social Media Sharing -- Video
Breakout Session: Creating Social Media Sharing -- Educational Game Using Technology
- Pest Game
- Entomology Animation
- Flash Development Resources
- FlexSDK
- Jobs for Gamers
- Fun Brain Gaming Site
- Big Fish Games Website
- The Superstruct Game
- The World without Oil Game
- Museum Games from NPR article
Wednesday, January 14, 2009
Using Technology to Enhance Learning
eXtension: Adding Value to Local Programs
Breakout Session: Creating Social Learning Environments -- Using Moodle for Extension Education
Breakout Session: Creating Social Learning Environments -- Leading Interactive Web Seminars (Adobe Connect Meeting)
Breakout Session: Creating Social Learning Environments -- Creating Asynchronous Presentations (Adobe Connect Presenter)
Breakout Session: Creating Social Learning Environments -- Introduction to Second Life
- Second Life
- Second Life Educator Resources [1]
Utilizing Social Web 2.0 Tools to Assist Instruction and Organization
- Go2Web20
- The Nebraska 4-H Youth Development Program and Social Networking, by Jenny Nixon
- Google Docs
- Google Groups
Copyright and Appropriate Use of Online Resources
Thursday, January 15, 2009
Support for UNL Extension
Developing and/or Refining Your Educational Content for Delivery Utilizing Technology
Technically Targeting Your Teaching: Plan Development You Can Use
Distance Education in UNL Extension
Additional Resources
Free Online Web 2.0 Tools
- Web Site Address Compression: Tiny URL
- Web Site Address Compression: is.gd
- Meeting Planning: Doodle
- Customizable Speaking Avatar: Voki
- Customizable Speaking Avatar: Blabberize
- Online Text to Speech Converter: Spoken Text
- Image Editing/Manipulation Program: Gimp
- Image Editing/Manipulation Program: Picnik
- Image Editing/Manipulation Program: Picasa
- Collaborative Video Editing: Jumpcut
- Online Video Sharing: Jing Project
- Videoconferencing: Vyew
- RSS Subscription: Bloglines
- Diagram, Flow Chart Freeware: Gliffy
