eXtension Second Life Roundtable 4-09-09 notes

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eXtension Second Life Roundtable
April 9, 2009
LuAnn Phillips, Betsy Buffington, Dwayne Watson, Larry Jackson, Deb Sellers, Celia Hayhoe, Beth Raney, Fred Rodriguez, Jonell

Agenda

Updates:

Deb: group coming to tour the Live-ability house May 27th. Adding some content, links to web-based content about the UD/AT features

DEVELOPING YOUR EDUCATIONAL PROJECT IN SECOND LIFE
(an outline in progress!)

  • Challenges for the educator
    • Not enough personal experience to understand the SL environment
    • Lack of expertise to know what questions to ask to make informed decisions
    • Not knowing what skills/knowledge are required
    • Lack of internal personnel with the correct skills
    • Lack of technical requirements/hardware
    • Not really knowing where to begin!
  1. develop your own basic SL skills,
    • in world: tutorials, classes, mentors
    • external: books, websites, blogs, email lists, social media groups
  2. visit educational sites in SL
  3. who is your audience?
    • general SL population
    • newbies to SL
    • students in a RL program, group or class
    • colleagues
    • conference attendees
  4. How will your learners access SL?
    • will learning be synchronous or asynchronous?
    • are your learners together in FL or distributed?
    • will the learners be viewing or participating?
    • will each learner have an avatar, or will there be one for the group?

    • What technical needs do you have to reach these learners?
    • Your own computer/internet
    • Learners' computers/internet
    • resource: http://secondlife.com/support/sysreqs.php
  5. What is the purpose for using Second Life?
    • innovation?
    • ability to do something impossible in rl?
    • connect distributed group?
    • more reach for your program?
    • research?
    • marketing?
    • immersive qualities?
    • constructivist approach?
    • role play?
    • learner engagement?
  6. What are the learning objectives?
  7. What type of immersive experience will match your objectives?
    • realism/fantasy
    • facts/ideas
    • receive knowledge/create knowledge
    • 100% SL or blended with external sources
  8. where will it be built? eXtension land, University land, private land, buy/rent/borrow?
  9. put into logic model form
    • inputs >activities > outputs > outcomes
  10. recruit your team --in house? eXtension? Contracted services?
    • educational design-professor, educator, students (?)
      • storyboarding
      • artistic elements
      • conceptual plan
    • implementation
      • artistic/graphic design
      • terraform
      • build
      • texturing
      • script
      • animation
    • Cost/budgeting
  11. How will your team communicate?
    • in world
    • adobe connect
    • conference calls
    • F2F
    • email
    • twitter
    • wiki
  12. What is your timeline?
    • allow time for testing, tweaking
  13. How will your project be maintained?
    • land or parcel management
    • land/object permissions
    • intellectual property rights
    • security
    • scheduling/management/staffing of events
    • tracking use
  14. How will you let people know about your project?
    • groups, blogs, press releases, SL events
  15. evaluation, informal/formal
    • research study? (approval for human subjects)
    • data collection methods
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